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TEAM
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Golden Coconut has born in 2019 to perform a master´s degree project. Started as 18 multidisciplinar members (5 artist, 6 programmers, 7 designers). Now we are less but still working and fighting in the "tiki" project.
My tasks:
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Design mechanics and abilities and prototype them by blueprint scripting.
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Iterative level design, blockout and collision dress.
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Fx prototype and implement:
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VFX for attacks and abilities.​
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Gamepad rumble reactions.
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Level logic fx (items flotability, explosive coconut anticipation, etc.).
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QA: balance, bugfixing and polish.
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UX design.
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